Media Support
To disable a specific media type for an X-Creator client, deactivate Show Media
at X-Manager under Media
. If disabled, thumbnails or placeholders are used for rendering the layer. Depending on the type, different extensions can be disabled as well.
Asset Bundle
Extension: assetbundle
Multi layer support: Media is shared between layers (changes to media are visible on all layers).
Important to ensure, that the AssetBundle was built with the same Unity3D version. Define rendering resolution under AssetBundle
settings.
Rendering Width
Resolution used to render AssetBundles
Rendering Height
Resolution used to render AssetBundles
Audio
Extensions: wav, ogg, mp3, aif, aiff
Multi layer support: Every layer loads the media individually.
Image
Extensions: jpg, jpeg, png, gif
Multi layer support: Media is shared between layers.
Image Compression
Enables compressing images on the X-Creator to a GPU-supported format (BC1 or BC3) for faster loading. Compression of newly available images happens when joining an Experience or when adding images to an Experience that is currently joined. This might affect the performance of the X-Creator for the duration of the compression process.
High Quality Compression
Uses the BC7 compression format which results in better image quality but takes longer to compress and sligthly longer to load the images.
Extension: pdf
Multi layer support: Every layer loads the media individually.
NDI®
Multi layer support: Media is shared between layers (changes to media are visible on all layers). NDI® sources are detected during runtime in X-Creator and cannot be added in X-Manager.
Color Format
Color format for receiving NDI®. RGB results in better quality and YUV in better performance
Always use this Color Format
Uses this Color Format even if another X-Creator changes the setting for an NDI® Layer
Bandwidth
Bandwidth setting for receiving NDI®. 'Low' is for receiving many and/or high-res streams on tablet control devices
Always use this Bandwidth
Uses this Bandwidth even if another X-Creator changes the setting for an NDI® Layer
Preload Streams
Results in streams being shown quicker on the Slide. With many available NDI® streams it can have negative impact on the (network) performance of the application because the streams are received all the time.
Shape
Predefined shapes: Rectangle, circle, triangle, ... Multi layer support: Every layer loads the media individually.
Text
Multi layer support: Media is shared between layers (changes to media are visible on all layers and are saved to the X-Manager on slide save).
Add text media in X-Manager or X-Creator. Content can be changed and saved at X-Creator.
Video
Container formats: mp4, mov, mkv, webm, avi, wmv, mpg, mpeg
Multi layer support: Media is shared between layers (changes to media are visible on all layers).
Video Codecs
Max Resolution | Max Chroma Subsampling | Color Depth | Alpha | |
---|---|---|---|---|
HEVC/H.265 1 |
7680x4320 | 4:2:0 | 8 bit | |
H.264 | 3840x2160 | 4:2:0 | 8 bit | |
WMV | 1920x1080 | 4:2:0 | 8 bit | |
MPEG-4 | 1920x1080 | 4:2:0 | 8 bit | |
MJPEG | 1920x1080 | 4:2:0 | 8 bit | |
VP8 2 |
1920x1080 | 4:2:0 | 8 bit | |
VP9 2 |
3840x2160 | 4:2:0 | 8 bit | |
Uncompressed RGBA 1 3 |
7680x4320 | 4:2:0 | 8 bit | |
Uncompressed YUV 1 3 |
7680x4320 | 4:2:0 | 8 bit | |
HAP (2021.3) | 7680x4320 | / | 8 bit | X |
NotchLC (2021.3) | 7680x4320 | / | 10 bit | X |
1
Using DirectShow API and with codec installed.2
No audio codecs are supported (Media Foundation) and will cause the video to fail to load if included.3
Should only be used in special cases due to heavy resource usage.
Audio Codecs
AAC, MP3, AC3, WMA, MIDI, μLAW, ADPCM, Linear PCM
Max 6 channel audio for multi-channel audio formats.
Video Playback
Choose whether to use Media Foundation
or Direct Show
for playing videos. Media Foundation is the native Windows playback engine for videos but Direct Show allows to install additional filters to add codecs or improve playback for certain codecs.
Video Source
Multi layer support Aquilon
: Every layer loads the media individually (routing per layer required).
Multi layer support Spyder
: Every layer loads the media individually (routing per layer required).
Multi layer support Datapath
: Media is shared between layers (single routing per media).
Multi layer support DeckLink
: Media is shared between layers (single routing per media).
Multi layer support Other
: Media is shared between layers (single routing per media).
Depending on the Video Sources configuration a capture card input, a placeholder or an empty layer gets displayed.
Web - HTML-Viewer
Web plugin for displaying simple HTML content. (No warranty for the functionality of the displayed content).
Multi layer support: Not supported.
Add web media in X-Manager or X-Creator. URL can be changed and saved at X-Creator. These settings are also applied to the Web Browser Window in the Sidebar.
Flash
Enables loading Adobe Flash content in Web Layers
Webcam
Enables using a webcam and microphone in Web Layers
Browser Cache
Enables using a cache for Web Layers to store cookies permanently
Web Browser Width / Web Browser Height
Enables to use a fixed resolution for all created Web Layers. Can be en-/disabled in the X-Creator for each layer
Media Cache
Custom Cache Folder
Enables a custom folder for caching downloaded media files. The default location for the media cache is C:\ProgramData\three10\X-Creator\MediaCache
.
- NDI® is a registered trademark of NewTek, Inc.